Skip to main content
 

Introduction

If you haven’t done it already, stop and reflect on all the activities you’ve completed so far. Have you made revisions to your original wicked problem as you stated in 1.4 Gallery Walk activity? If not, take a moment and review your work.

For this module, we are going to plan how you will test your prototype. Personally, I think testing is the hardest part because, to get the most out of it, you have to put your prototype in front of authentic users and get their feedback. Getting feedback can be hard, and that is again why prototypes need to be low-cost and easy to make (and don’t fall in love!). You will likely have to make revisions, adjustments, and improvements based on that feedback, and that is why we test!

Design Thinking Outcome

Students will evaluate the potential of their prototype by planning how they would test it with authentic users.

EdTech Outcome

Students will use a digital poll to reflect on their internalization about testing before sharing a plan for testing their prototype.

Module 6 Activities

  • 6.1 – Complete a FlipGrid post and record a response to at least one classmate
  • 6.2 – Read about common mistakes when user testing a prototype
  • 6.3 – Vote on the common mistake you might be most likely to make
  • 6.4 – Share your idea for testing your prototype
Comments are closed.